Miller Wright: Difference between revisions

From Continuum
Jump to navigation Jump to search
No edit summary
No edit summary
Line 29: Line 29:
| label5 = Area of Expertise | data5 = Investigation, Strategy, Aerial Combat   
| label5 = Area of Expertise | data5 = Investigation, Strategy, Aerial Combat   
| label7 = Melee Weapon | data7 = Shield
| label7 = Melee Weapon | data7 = Shield
| label9 = Aliases | data9 = Saint Miller the Wise
| label9 = Aliases | data9 = Saint Miller the Righteous
| header10 = [[Israfai|Relic]] Granted Abilities
| header10 = [[Israfai|Relic]] Granted Abilities
| data11 = Ability to discharge flechettes from wings  
| data11 = Ability to discharge flechettes from wings  

Revision as of 18:31, 11 February 2017

Miller Wright (Earth-2619)
Miller Wright
Information
Affiliation Aberration
Former Position Kappa
Handler Deceased
Area of Expertise Wetworks, Hand-to-Hand Combat, Tracking
Melee Weapon Bladed gauntlet
Firearm Beretta 93R
Aliases The Scourge
C36 Granted Abilities
Coagulation of own blood into weaponry
Played By Nick
Miller Wright (Earth-2620)
Miller Wright
Information
Affiliation The Host
Position Ophanim
Cardinal Undisclosed
Area of Expertise Investigation, Strategy, Aerial Combat
Melee Weapon Shield
Aliases Saint Miller the Righteous
Relic Granted Abilities
Ability to discharge flechettes from wings
Played By Nick

Miller Wright is an Aberration and was the former Kappa of the 6th Generation of the Order on Earth-2619 and a Servant of the Ophanim Choir for the Host on Earth-2620.

Earth-2619

Early Life

(Placeholder)

As an Initiate

Placeholder.

As Part of the Order

Placeholder.

Physical Appearance

Placeholder.

Powers and Skills

Miller was an inducted member of the Order and has received the final injection of Compound 36 to make the abilities it grants permanent.

As such, he has the normal complement of abilities granted by the compound:

  • Enhanced strength (Range is generally 1-4 tons, potentially more)
  • Enhanced speed (Range is generally between 35-75 mph)
  • Enhanced stamina (Running and sprinting long distances for several miles at a time is possible)
  • Enhanced durability (Bones and skin are resistant to kinetic damage)
  • Enhanced senses (Includes sight, hearing, taste, touch, and smell)
  • Enhanced healing factor (bruises and light cuts and scrapes heal almost instantaneously, deeper cuts and puncture wounds can heal in as little as a few hours, critical injuries generally in days)
  • Enhanced agility (Olympic level athlete is the standard)
  • Resistance to aging

Like all members of the Order, he could further activate the inert Compound 36 in his body to augment the aforementioned abilities even further. There is great risk involved in doing so, as pushing beyond an acceptable limit aggravates any side-effects of the Compound and can also lead to uncontrollable rage and an inability to form rational thought, relying purely on instinct and survival. Once this occurs, there is no treatment and the Order labels the individual an Aberration that is subsequently hunted and killed.

Miller is one such Aberration. Upon becoming an Aberration, Compound 36 opens additional abilities. His known additional aberrational abilities include:

Other Information

Placeholder.

Earth-2620

Early Life

(Placeholder)

As Part of the Host

Placeholder.

Miller's Cardinal is Undisclosed..

Physical Appearance

Placeholder.

Powers and Skills

Miller Wright is an Ophanim within the Host and has been implanted with Relics to support the Roman Catholic Empire.

  • Enhanced strength (Range is generally around 1-2 tons, rarely more)
  • Flight (speed of flight, duration of flight, and maneuverability varies by Servant/Choir)
  • The ability to manifest an individual weapon (strength and durability of weapon varies by Servant/Choir)
  • The ability to manifest armor (strength and durability of armor varies by Servant/Choir)
  • Enhanced speed (Range is generally between 25-55 mph)
  • Enhanced stamina (Running and sprinting long distances for a few miles at a time is possible)
  • Enhanced durability (Bones and skin are resistant to kinetic damage)
  • Enhanced healing factor (bruises and light cuts and scrapes heal almost instantaneously, deeper cuts and puncture wounds can heal in as little as a few hours, critical injuries generally in days)
  • Enhanced agility (Olympic level athlete is the standard)
  • Resistance to aging and disease
  • Most Servants also develop individual abilities as well ranging from increased physical augmentations to unique energy manipulation)

Servants are capable of pushing normal abilities beyond their limits, but risk destroying a Relic implanted in their body. If a Relic is burned out, it permanently lowers that Servant's power level. However, if a Relic is burned out in the process, whatever feat the Servant was attempting to complete is guaranteed to be successful.

More specifically, Miller's abilities have been rated by his Cardinal as the following.

  • Flight
    • Level 3: Servant can fly at and navigate through whole gale (up to 102 km/h or 63 mph) wind speed.
  • Weapon Manifest
    • Level 4: Tungsten carbide, Tungsten nitride
  • Armor Manifest
    • Level 3: Topaz
  • Physical Traits
    • Level 3: Strength, up to 2 tons. Speed, up to 65 mph.
  • Unique Ability
    • Level 2: Feather Flechettes - Miller can expel hard light-based flechettes from his wings. His wings must be present in order to do this, but can do this while in the air or while grounded.

(Ophanim Points Available/Spent: 11 - Flight: 2 - Weapon Manifest: 3 - Armor Manifest: 2 - Physical Traits: 2 - Unique Ability: 2)

  • NOTE: All Host Servants are considered to automatically have '1' point in Flight, Weapon Manifest, Armor Manifest, and Physical Traits to start with. Unique Abilities are not automatically provided.

Other Information

Placeholder.